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The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions.
The book describes the many worlds and planes of existence that make up the D&D multiverse.
Discover the hundreds of magic items that can be found in the dungeons and lost ruins of your fantasy world.
Tables allow you to create dungeons, adventures, traps, and non-player characters on the fly.